A personal project from back in 2022, to practice making materials and trim sheets and environment modelling.
A look at a Vampire's Haven made in Unreal Engine 5. Based off of Vampire: The Masquerade and the World of Darkness. I made all of the assets myself and used music by Dark Fantasy Studio.
Models were made in Maya.
Surfacing/textures done in Quixel Mixer and Adobe 3D Painter.
Scene assembled and rendered in Unreal Engine 5.
Video assembled in Davinci Resolve.
Demo video